The pawn moves forward one space at a time, but may move forward two spaces if it has not yet moved. It can only attack by moving diagonally forward one space. The pawn can never move backward. The pawn is worth 1 point.

The bishop moves diagonally as many spaces as desired. It is worth three points.

The knight can move horizontally one space, and then vertically two spaces, or horizontally two spaces, and then vertically one space. It is the only piece which can jump over other pieces. The knight is worth three points.

The rook may move horizontally or vertically as many spaces as desired. It is worth five points.

The queen moves horizontally, vertically, or diagonally as many spaces as desired. It is worth nine points

The king can move in any direction, but only one space at a time. You must protect the king at all times. It is illegal to move the king to a space where he may be captured on the next move. If the king is captured, the game is over, so the king is not assigned a point value.

The bishop moves diagonally as many spaces as desired. It is worth three points.

The knight can move horizontally one space, and then vertically two spaces, or horizontally two spaces, and then vertically one space. It is the only piece which can jump over other pieces. The knight is worth three points.

The rook may move horizontally or vertically as many spaces as desired. It is worth five points.

The queen moves horizontally, vertically, or diagonally as many spaces as desired. It is worth nine points

The king can move in any direction, but only one space at a time. You must protect the king at all times. It is illegal to move the king to a space where he may be captured on the next move. If the king is captured, the game is over, so the king is not assigned a point value.